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Rating: 0.00
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Updated: 20-Jun-2004 | Hits: 442 | Votes:0
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Learn how to calculate the square root in Flash. |
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Author: Flash Junkie <%difficulty1%> |
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Rating: 0.00
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Updated: 20-Jun-2004 | Hits: 396 | Votes:0
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Shows how to calculate factorials in Flash. |
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Author: Daniel Tse <%difficulty1%> |
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Rating: 3.50
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Updated: 20-Jun-2004 | Hits: 443 | Votes:2
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Learn how to use the sine and cosine in flash. |
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Author: Bryon Vandiver <%difficulty1%> |
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Rating: 5.00
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Updated: 20-Jun-2004 | Hits: 881 | Votes:3
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This is a tutorial demonstrating how to use math to simulate the movement of a pendulum, until it stops, taking advantage of two elementary mathematical functions, which is "sine" and "power", with the possibility to dynamically vary the parameters that regulate the movement of the pendulum. |
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Author: Michele Microon <%difficulty1%> |
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Rating: 5.00
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Updated: 20-Jun-2004 | Hits: 550 | Votes:1
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The goal of this tutorial is to demonstrate an efficient way to detect collisions between multiple instances two movie clips. |
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Author: Dennis Stone <%difficulty1%> |
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Rating: 5.00
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Updated: 20-Jun-2004 | Hits: 418 | Votes:1
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This tutorial will teach you how to use flash actionscripting (probably flash 5) to convert between the different number systems (decimal, binary, octal, and hexadecimal). |
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Author: Mr.Ehab <%difficulty1%> |
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Rating: 5.00
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Updated: 20-Jun-2004 | Hits: 597 | Votes:1
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Simulate gravity using Flash. |
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Author: Darren Hundt <%difficulty1%> |
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Rating: 5.00
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Updated: 20-Jun-2004 | Hits: 427 | Votes:1
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In this tutorial, you're going to create an object, that will randomly resize, move, and rotate when a button is pressed. |
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Author: jay w. friedman <%difficulty1%> |
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Rating: 0.00
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Updated: 20-Jun-2004 | Hits: 345 | Votes:0
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This tutorial is about how to disassemble a force, direction vector in to x speed and y speed for moving a symbol. |
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Author: Alex Dodge <%difficulty1%> |
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Rating: 5.00
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Updated: 22-Jun-2004 | Hits: 508 | Votes:1
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This is a look at trigonometry for practical use in flash actionscript. |
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Author: actionscript.org <%difficulty1%> |
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